Catch a Falling Star___

PROFESSIONS

Professions

~ Peasent ~

These are the jobs with meager income, and struggle the most in cities. You can chose to start with any of these jobs. Jobs such as Bard, Tradesmen, or Merchant may not have a home. Make sure to include if they do or do not, and keep in mind it needs to fit with the class they live in. A bard is not going to own a mansion or castle. All of these are of the lowest social class.

Farmer
Tailor
Blacksmith
Merchant
Tradesman
Bard
Servant (of royalty)

~ Military ~

These professions are more commonly earned through the roleplay experiance, although some are given at sign up. You may request any of these positions, but may not get it, so have a backup from the peasent section just in case. With this job, you are garunteed a home of some sort, a livable income, and perhaps even some land. You have a higher provided status among the country you live in, but are still in the lower ranks.

City Guard
Castle Guard
Soldier
Captain
General
King or Queens 'Man'

~ Religious~

Most of these professions are provided with no income, but have high social status, and live with in monastaries that accompany a sanctuary. Again, you may request any of these positions, but it is more commonly an earned position, and requires some planning with the head administrator to intergrate the character properly with the storyline.
Acolyte
Priestess/Priest
High Priestess/High Priest
Oracle
Hermit

~ Royalty ~

It's probably obvious that these professions make the most money in the story, probably have large properities, and the highest social standing. They will be well known among all peoples in the country they live in, and may even been known in the neighboring countries. These are earned positions, they are never just given upon request. If you become eligable for the position, an admin will contact you.
Lord/Lady
Personal Guard
Chancelor/Advisor
Prince/Princess
King/Queen





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